We created many visualizations of interiors and external spaces. Both in the Unity 3D engine and Unreal Engine 4. Visualizations after which the user can only move and where the player could modify the elements of the environment or interior. Changing colors, replacing with another piece of furniture. The first visualization and implementation of the virtual reality was the visualization of Aqua Sfera aquapark, in the roadstead built by Semeko, made in 2013 for the Oculus DK1 prototype goggles.